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OVERVIEW
The pixel is an unfixed unit of measure; on the computer it is the smallest unit of visual
information that can be used to build an image. Yet it has an extremely tangible
quality. Sometimes, I feel mediated by the pixel. If I work long at a computer and move
away, I find myself measuring my world in pixels: the height of a building,
the pattern of a cloud, the distance between lips about to kiss.
There is a relationship between tile mosaics and pixels. Working in Istanbul,
I dream of Byzantium, opulently tiled, fixed in the canons of art history as
an empire that synthesized a multiethnic mosaic under the rubric of Christianity,
and celebrated/replicated as poems, postcards and souvenir plates. This period
of art resonates in imaginative space; its religious core allows it to coexist
in dazzling high art and pop cultural forms. The iconography of the Byzantine
Empire propagated the newly legalized Christian mythology, and took from the
east its stylistic severity, rhythmically geometric figural forms, stiff and
formal simplicity, and its strong, frontal bodies free of any background images.
Specific to "Man + Woman" is the iconography of Adam and Eve, the seminal bible
story, the heart of Creationism, the original couple, the binary unit, the
biological imperative.
Byzantium had its own polarities, a coexistent east and west. Then the west ate
the east. What seems coherent to us now was cacophonous and unfolded over a
millennium (imagine!). Today, thereís tension between the values of whatís
old and new, eternal and ephemeral. Some of this tension is recent, and is
borne from the speed of the copy, the density of the copiesí propagated forms,
and the intensity of colors in the pop world in which we live. I am interested
in bringing the pixel into the physical world in order to create feedback loops
among these inputs and outputs.
Iím playing with the most pleasurable aspects of the digital world: flat expanses
of bright candy colors and a spectrum of toy-like tools. In the real (pop) world,
I make pixels out of plastic, low-brow and low-income, prefabricated modules
that are associated with disposable culture and .99 cent stores: brightly colored
bowls and storage bins, milk crates, cheap baubles. Polymers are a magical, malleable
unit, capable of transformation. Plastic is considered disposable, yet it never
degrades. The ephemeral embodies an unwanted eternal; the enduring is upended.
EXHIBITION HISTORY
Borusan Cultural Center, Istanbul, "Copy It, Steal It, Share It" curated by Michele
Thursz 2003
Catalogue available
PRESS
-> click here for
press in .pdf format
DOCUMENTATION
Installation views from the Borusan Cultural Center
in Istanbul


©2003 Marina Zurkow
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